> For the complete documentation index, see [llms.txt](https://docs.decentraland.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.decentraland.org/creator/build-for-mobile/mobile-client/missing-features.md).

# Missing Features

{% hint style="info" %}
This page tracks the feature gap between the Decentraland desktop (Unity) client and the mobile app. It is sourced from the [godot-explorer feature parity tracker](https://github.com/decentraland/godot-explorer/issues/2402) and updated regularly. ETAs are estimates and subject to change.
{% endhint %}

## SDK Features Missing on Mobile

* [SDK Particle System Support](https://github.com/decentraland/godot-explorer/issues/1538) — arriving July–August 2026
* [PBPrimaryPointerInfo (worldRayDirection) not being populated](https://github.com/decentraland/godot-explorer/issues/2411) — July 20th
* [Implement AssetLoad (pre-load resources) SDK component on mobile](https://github.com/decentraland/godot-explorer/issues/2496) — July 20th
* [Scene Dynamic Lights](https://github.com/decentraland/godot-explorer/issues/616) — PBPointLight protocol exists but not implemented on mobile
* [SDK7 UiBackground nine-slice tiles instead of stretching](https://github.com/decentraland/godot-explorer/issues/2060) — No ETA
* [Audio Event Component](https://github.com/decentraland/godot-explorer/issues/861) — No ETA
* [Audio Analysis Component](https://github.com/decentraland/godot-explorer/issues/1184) — No ETA
* [Access Password Protected Worlds Modal on Pre-Load](https://github.com/decentraland/godot-explorer/issues/2502) — No ETA
* Smart Items — Support not yet fully confirmed on mobile; ETA August 2026

## Desktop Client Features Not in Mobile

* [Camera — See Through Walls](https://github.com/decentraland/godot-explorer/issues/1814) — August 2026
* [Proximity Voice Chat](https://github.com/decentraland/godot-explorer/issues/888) — No ETA
* [Point-At In World](https://github.com/decentraland/godot-explorer/issues/1736) — No ETA
* [Nameplate Color Change](https://github.com/decentraland/godot-explorer/issues/1684) — No ETA
* [Communities](https://github.com/decentraland/godot-explorer/issues/656) — No ETA
* [Photo Gallery](https://github.com/decentraland/godot-explorer/issues/680) — No ETA
* [Community Streams](https://github.com/decentraland/godot-explorer/issues/676) — No ETA
* [Profile Badges](https://github.com/decentraland/godot-explorer/issues/678) — No ETA
* [Daily Quests](https://github.com/decentraland/godot-explorer/issues/682) — No ETA
* Marketplace Credits — No ETA
* [Chat Reactions](https://github.com/decentraland/godot-explorer/issues/1824) — No ETA
* [Chat Auto-Translation](https://github.com/decentraland/godot-explorer/issues/2260) — No ETA
* [Chat: Direct Messages](https://github.com/decentraland/godot-explorer/issues/1120) — No ETA
* [DCL Cast Support on mobile](https://github.com/decentraland/godot-explorer/issues/1881) — No ETA
* [Allow Minted Names Swapping in Profile](https://github.com/decentraland/godot-explorer/issues/1857) — No ETA
* [YouTube / Google Drive Video URLs unsupported](https://github.com/decentraland/godot-explorer/issues/2081) — Restricted in mobile for store compliance
* [Outfit Slots in Backpack](https://github.com/decentraland/godot-explorer/issues/1625) — No ETA

## Cross-Platform Inconsistencies

* [Unity client avatars not visible on mobile app](https://github.com/decentraland/godot-explorer/issues/1815) — July 2026
* [Colliders Shape Consistency Review vs Unity](https://github.com/decentraland/godot-explorer/issues/905) — August 2026
* [UI/TextShape elements positioned at different heights on mobile vs Unity](https://github.com/decentraland/godot-explorer/issues/2371) — August 2026
* [Avatar teeth render dark/gray instead of white](https://github.com/decentraland/godot-explorer/issues/1994) — No ETA

## Input/Platform Constraints

* **Static HUD Controls defined by Mobile Client** — ability to remove/modify them arriving July/August. [See issues](https://github.com/orgs/decentraland/projects/43/views/29).
* **Touch-only input** — no mouse hover states, keyboard shortcuts, or right-click.
* **No gesture support** — not currently planned.

## Report a Missing Feature

If you hit a limitation that is not listed here, please [report it](/creator/scenes-sdk7/debugging/report-bug.md) so we can document and prioritize it.


---

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