> For the complete documentation index, see [llms.txt](https://docs.decentraland.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d.md).

# 3D 콘텐츠 핵심

- [3D 모델 애니메이션](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/3d-model-animations.md): 씬에서 3D 모델에 애니메이션을 적용하는 방법
- [카메라](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/camera.md): 플레이어의 카메라를 제어하는 방법을 알아보세요
- [콜라이더](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/colliders.md): 엔티티에 3D 형태와 충돌을 부여하는 다양한 컴포넌트에 대해 알아봅니다.
- [색상 유형](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/color-types.md): 색상 값을 정의하는 방법
- [엔티티 위치 설정](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/entity-positioning.md): 씬에서 엔티티의 위치, 회전, 크기를 설정하는 방법
- [조명](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/lights.md): 씬에서 조명을 사용하는 방법을 알아봅니다
- [재질](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/materials.md): 단순한 형태의 엔티티에 재질과 텍스처를 추가하는 방법을 알아봅니다.
- [엔티티 이동](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/move-entities.md): 점진적인 변경을 통해 엔티티를 시간에 따라 서서히 이동, 회전, 크기 조정하는 방법.
- [파티클 시스템](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/particle-system.md): 불, 비, 불꽃, 마법 오라 같은 파티클 효과를 씬에 추가합니다
- [형상 컴포넌트](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/shape-components.md): 엔티티에 3D 형태와 충돌을 부여하는 다양한 컴포넌트에 대해 알아봅니다.
- [사운드](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/sounds.md): 씬에 사운드를 추가하는 방법을 알아봅니다.
- [특수 유형](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/special-types.md): Vector, Quaternion 등을 포함해 어떤 특수 유형이 있는지 알아봅니다.
- [텍스트](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/text.md): 씬에 텍스트를 추가하는 방법
- [트리거 영역](https://docs.decentraland.org/creator/content-creator-ko/sdk7/3d/trigger-areas.md): 씬에서 트리거 영역을 사용하는 방법을 알아봅니다


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