> For the complete documentation index, see [llms.txt](https://docs.decentraland.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu.md).

# 3D 内容基础

- [3D 模型动画](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/3d-model-animations.md): 如何为你的场景中的 3D 模型制作动画
- [摄像机](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/camera.md): 了解如何控制玩家的摄像机
- [碰撞体](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/colliders.md): 了解为实体赋予 3D 形状和碰撞的不同组件。
- [颜色类型](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/color-types.md): 如何定义颜色值
- [实体定位](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/entity-positioning.md): 如何设置场景中实体的位置、旋转和缩放
- [灯光](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/lights.md): 了解如何在你的场景中使用灯光
- [材质](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/materials.md): 了解如何为具有基本几何形状的实体添加材质和纹理。
- [移动实体](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/move-entities.md): 如何随着时间推移，通过逐步变化来移动、旋转和缩放实体。
- [粒子系统](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/particle-system.md): 为你的场景添加火焰、雨水、火花和魔法光环等粒子效果
- [形状组件](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/shape-components.md): 了解为实体赋予 3D 形状和碰撞的不同组件。
- [声音](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/sounds.md): 了解如何为你的场景添加声音。
- [特殊类型](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/special-types.md): 了解有哪些特殊类型，包括向量、四元数等。
- [文本](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/text.md): 如何向你的场景添加文本
- [触发区域](https://docs.decentraland.org/creator/content-creator-zh/chang-jing-sdk7/3d-nei-rong-ji-chu/trigger-areas.md): 了解如何在你的场景中使用触发区域


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