> For the complete documentation index, see [llms.txt](https://docs.decentraland.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.decentraland.org/creator/content-creator-zh/jiao-cheng-yu-shi-li/creating-a-wearable-series.md).

# 可穿戴物教程系列

这个由 6 部分组成的教程系列将教你如何从零开始创建并发布一个可穿戴物，无需事先了解 Blender 或 Decentraland，由专业艺术家 KJ Walker 作为你的指导。

本系列教程将指导你从头到尾完成创建并发布一件可穿戴物品的全过程。你将使用的工具是 Blender，无需任何先前经验。

{% hint style="info" %}
**💡 提示**：安装 [Decentraland Tools Blender 插件](https://extensions.blender.org/add-ons/decentraland-tools/)。它包含一些实用功能，可帮助你编辑和导出 3D 模型、可穿戴物品和表情动作。
{% endhint %}

KJ Walker 将带你踏上这段旅程，以互动而又深入的方式，从 Blender 基础到高级概念逐步学习。你可以找到更多关于她和 Low Poly Models 的信息 [这里](https://www.lowpolymodelsworld.com/)

该系列分为 6 个不同的部分。随着系列各部分的上传，本页面也会持续更新。

## 目录

* [第 1 部分：制作你的第一顶帽子](#part-1)
* [第 2 部分：从零开始创建一顶帽子](#part-2)

## 第 1 部分：制作你的第一顶帽子

{% embed url="<https://www.youtube.com/watch?v=6Q8FNyjFTxc>" %}

在第一个视频中，我们将从零开始。你将学习 Blender 是什么、如何下载它，以及如何使用提供的项目文件自信地浏览界面。到本课结束时，你将能够熟练地在 Blender 中移动，并对你的第一个 3D 对象进行简单编辑。

本视频涵盖的关键概念：

* 浏览 Blender 界面
* 移动、缩放和旋转对象
* 应用简单材质并更改颜色
* 导出和导入文件

### 你需要的 Blender 文件

* [下载 Blender 和 GLB 文件（可穿戴帽子 ZIP）](https://github.com/decentraland/docs/raw/refs/heads/main/resources/BlenderForBeginnersPart1.zip)

<img src="https://2460066822-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoPnXBby9S6MrsW83Y9qZ%2Fuploads%2Fgit-blob-7842c367efde89d84470a7763d90493e5fd41d62%2Fwereable-tutorial-01-blend.png?alt=media" alt="" width="240">

&#x20;

<img src="https://2460066822-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoPnXBby9S6MrsW83Y9qZ%2Fuploads%2Fgit-blob-44d8d9019f11b766fdccff1d58ccaa9e2033fb7b%2Fwereable-tutorial-01-glb.png?alt=media" alt="" width="240">

## 第 2 部分：从零开始创建一顶帽子

{% embed url="<https://www.youtube.com/watch?v=qG0mtikJodg>" %}

在本视频中，你将使用基本形状从零开始制作一顶帽子。我们将涵盖一些 Blender 建模的基本技巧，例如添加环切、溶解边、使用比例编辑以及细化几何体。你还将学习如何创建和应用材质，以塑造帽子的外观和风格。

到本课结束时，即使没有任何 3D 经验，你也会更有信心在 Blender 中塑造 3D 对象，并通过几何体和材质对其进行细化。

本视频涵盖的关键概念：

* 使用基本几何体从零开始塑造一顶帽子
* 添加环线并细化形状
* 溶解边以获得更干净的拓扑
* 使用比例编辑
* 创建、添加和编辑材质
* 应用纹理并针对性能进行优化

### 你需要的 Blender 文件

* [下载 Blender 和 GLB 文件（可穿戴帽子 2 号 ZIP）](https://github.com/decentraland/docs/raw/refs/heads/main/resources/BlenderForBeginnersPart2.zip)

<img src="https://2460066822-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoPnXBby9S6MrsW83Y9qZ%2Fuploads%2Fgit-blob-1913eb970d526369098284fa991c6a1278130bbe%2Fwearable-tutorial-02-blend.png?alt=media" alt="" width="240">

&#x20;

<img src="https://2460066822-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoPnXBby9S6MrsW83Y9qZ%2Fuploads%2Fgit-blob-5cf1a508e3af990f201b1eb807ce8316bb37fce1%2Fwearable-tutorial-02-glb.png?alt=media" alt="" width="240">


---

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