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SDK Roadmap

Next features

  • Collision triggers:
    • When overlapping with area
    • When in contact with surface
  • Raycasting additional features:
    • Ray hits on avatars
    • Filtering layers
    • Sphere casting

Later

  • Easier Multiplayer tools
  • Extensions to Transform component:
    • Global position/rotation/scale (not relative to parent)
    • Forward vector
    • Clone Transform component
  • Event when player leaves scene
  • Attach an entity to be fixed to the player
  • Improvements adding sound to a scene
  • Reposition a player to a spawn point via code
  • Fetch data from the scene’s parcels to know size and shape of the scene